« Last post by Halibio on April 21, 2017, 03:31:33 PM »
I always used to love playing paladins, but I feel like they have gotten a bit of the "red headed step child" treatment. The strike nerf was crippling and unnecessary, and lay is just far too random now, even with the legendary rank. Looking at something like a DK that gets bladecurse for a legendary skill, it seems that the "holy warriors" go the short end of the stick. Personally, I'd have like to have seen slam do something like a knockdown similar to bash, maybe smack someone in the face to fumble attacks/spells. Hell, you could even take the butt end of the shield and jam it into someones throat to silence them (c'mon, that would be pretty cool), but there's nothing about slam that's going to make or break a battle. Sure, avenging faith does have some of these qualities, but to not be able to target the same place 2x in a row makes, what, 10 rounds go by before you could avenge the head again for example? I'm not sure on the exact amount of rounds, but you get the point.
Let's make paladins great again! It's gonna be 'uge! :P