Recent Posts

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General Discussion / Re: The Grind
« Last post by Homard on Today at 09:46:05 PM »
  Admittedly this suggestion swings far to the opposite way of current thinking.  If you have to take time away from the game. you have to go collect your shinies again.  Why do we as a mud population have to preserve long term gear sets at the cost of a large percentage of gear being unplayed for the better part of a wipe.  Look at it from the outside and it seems ridiculous.  The gear carrot and stick vanishes about halfway up the curve for 60-70% of the mud population.   That's why I suggested more gear around.  Fear of losing gear seems to be a driving force behind deep rent, lack of proper wars, everyone not exploring.
  Blackmagus the question is: Why is someone not playing entitled to have gear when the guy playing doesn't get a shot at it?  If you can't actively play 4 sets of gear you don't get to keep 4 sets of gear.  With limited gear the guy not playing shouldn't have the gear.  If gear limits go up, maybe rent timers should increase too as rented gear isn't going to impact others getting that gear to play.  Unlimited gear would go a long way to solving deep rent.  Why deep rent gear if you're not keeping other people from getting that item?  When so few people play now it becomes very easy for one small group to excel and hide away all the decent gear.
  We want people to play.  Fun game = more players.  Deep rent is the antithesis of fun except for a small group who would have every other player on the mud using iron swords and bronze plate.  I'm just trying to figure out how to remove the most unfun thing on this mud without bringing the whole thing crashing down.
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General Discussion / Re: The Grind
« Last post by blackmagus on Today at 09:14:18 PM »
Isn't that the same as active decay during rent, which happens anyways? Say someone needs to take a leave of absence for family, medical, military, insanity.. etc., what  do they have to come back to if everything  they had fast-decayed while they were rented?
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Around the water cooler / Re: Stupid crazy stupid stupid crap
« Last post by Dagda on Today at 02:44:27 PM »
Indeed, wishing you well.
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General Discussion / Re: The Grind
« Last post by Dagda on Today at 02:43:20 PM »
some sort of a "fuel tank" for items could solve deep renting.  Items need to actively be getting rank xp to prevent decay.  If they're not actively played, they quickly go kaput.  Deep rent is the bane of all casuals.

for me its no doubts best idea. so damn great and solving so many issues...

+1, best idea yet.
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Around the water cooler / Re: Stupid crazy stupid stupid crap
« Last post by Terk on Today at 02:29:21 PM »
Wishing you the best.
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Around the water cooler / Re: Stupid crazy stupid stupid crap
« Last post by btown on Today at 02:01:27 PM »
Very sad news,  I wish you the very best.
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Game Ideas / Equal Opportunity Grouping
« Last post by Thymorical on Today at 08:53:05 AM »
Now that group size has been reduced there is alot of classism towards wizards and thieves. It is just not right to deny gameplay to people just because of there class. Immortal intervention is most likley needed to resolve this. Please inform any immortal online if you are a victim to this classiest of crimes against humanity.

Let us be rid of classism!
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General Discussion / Re: The Grind
« Last post by Rus on Today at 02:21:40 AM »
some sort of a "fuel tank" for items could solve deep renting.  Items need to actively be getting rank xp to prevent decay.  If they're not actively played, they quickly go kaput.  Deep rent is the bane of all casuals.

for me its no doubts best idea. so damn great and solving so many issues...
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Game Ideas / Re: Welfare for Weaker player.
« Last post by Bryton on July 24, 2017, 11:20:36 AM »
There should be rent subsidies for those that don't like to pve or don't have the time to play as much. Which should be paid by those that put in more time to zone and loot coins.
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Game Ideas / Re: Safe Spaces! And Public Transportation.
« Last post by Bryton on July 24, 2017, 11:13:58 AM »
Better yet give everyone the teleport spell.
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