Author Topic: Strength Update - melee balance pass  (Read 1372 times)

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Hoss

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Strength Update - melee balance pass
« on: January 23, 2016, 10:45:43 PM »
As a part of the melee balance pass, we have updated the strength attribute. Many of the weapons have already been updated to align with this change, and we hope to have the remainder of weapons updated soon.

Strength affects how heavy a weapon you can wield:
Primary: You can wield a primary weapon that has the same weight as your strength attribute.
Secondary: You can wield a secondary weapon that has half the weight of your strength attribute.
Two-handed: You can wield a two-handed weapon that has twice the weight of your strength attribute.

Example:

Scrappinak the Male Gnome Warrior has 20 STR.
He can wield a primary weapon that weighs 20, offhand a weapon that weighs 10 and two-hand a weapon that weighs 40.

Other notes:
* reduced healing_factor given by legendary tenacious heart
* reduced limit_damage_factor of legendary ghostdance
* updated primal fury to give more of a bonus to spell casters
* damage from shoot has been reduced
* punch damage reduced